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# Graph Compute Batch Physical-Fragment Invariant
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## Status
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This document is **normative** for Raptor's Spatial graph IR.
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Every developer or coding agent modifying Spatial graph construction, graph
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verification, Blueprint handling, or `MergeComputeNodes` must read this file
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after `README.md` and `AGENTS.md`.
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`AGENTS.md` must reference this invariant:
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```text
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* `.agents/invariants/GRAPH_COMPUTE_BATCH_INVARIANT.md`
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```
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## Scope
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This invariant applies to:
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- `spat.graph_compute_batch`;
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- graph-level values produced by it;
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- `tensor.parallel_insert_slice` operations that publish its lane results;
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- `spat.blueprint` operations that describe logical reconstruction;
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- graph analyses and transformations that consume those values;
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- the graph-to-scheduled transition in `MergeComputeNodes`.
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It does **not** impose the same representation on:
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- `spat.scheduled_compute`;
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- `spat.scheduled_compute_batch`;
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- `pim.core` or `pim.core_batch`;
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- values whose cross-core movement is already represented by explicit
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`spat.channel_send` and `spat.channel_receive` operations.
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Scheduled IR represents execution on assigned cores. Communication and value
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availability there are defined by local SSA forwarding and explicit
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send/receive operations, not by the graph physical-fragment invariant.
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## Core invariant
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For every result of a `spat.graph_compute_batch` with `N` graph lanes:
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1. Every graph lane produces exactly one fragment for that result.
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2. All lanes produce fragments with the same exact ranked tensor type `F`.
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3. The graph result is a physical collection of those fragments with type:
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```text
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tensor<N x shape(F) x element-type(F)>
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```
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Conceptually, the result is `N × F`: one leading physical fragment-slot
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dimension followed by the complete per-lane fragment shape.
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4. Physical slot `i` identifies a fragment publication. It does not, by itself,
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identify a row, column, channel, tile, or any other logical tensor position.
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5. The result type carries no logical reconstruction order.
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The leading dimension is therefore a **physical fragment-slot dimension**, not
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a logical tensor dimension.
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## Per-lane computation is unrestricted
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The invariant constrains the published result representation, not what a lane
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may compute.
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A graph lane may:
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- read several input slices;
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- perform reductions;
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- add or combine multiple columns;
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- execute matrix/vector operations;
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- produce a fragment that corresponds to any logical region;
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- participate in a multi-stage or logarithmic reduction tree implemented by
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following `spat.graph_compute` or `spat.graph_compute_batch` operations.
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Arithmetic combination is graph computation. `spat.blueprint` is not an
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arithmetic reduction operation.
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### Example: `16×4 -> 16×2`
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Two graph lanes may compute:
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```text
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lane 0: input[:, 0] + input[:, 1] -> tensor<16x1>
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lane 1: input[:, 2] + input[:, 3] -> tensor<16x1>
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```
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The physical graph result is:
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```text
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tensor<2x16x1>
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```
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A Blueprint then maps:
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```text
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physical slot 0 -> logical output[:, 0:1]
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physical slot 1 -> logical output[:, 1:2]
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```
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and describes the logical result `tensor<16x2>`.
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For a larger reduction, following graph compute batches may reduce fragments in
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`ceil(log2(N))` stages. Every intermediate batch still publishes a physical
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`batch × fragment` collection.
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## Physical publication inside `spat.graph_compute_batch`
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The batch body must publish each lane's fragment into the physical result.
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For one result with fragment type `F`, the corresponding
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`tensor.parallel_insert_slice` must insert the fragment into one slot of the
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physical `N × F` destination:
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```text
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physical offsets = [slot, 0, 0, ...]
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physical sizes = [1, shape(F)...]
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physical strides = [1, 1, 1, ...]
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```
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The slot may be the graph lane directly or a statically analyzable permutation
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of it. The insertion describes physical slot placement only. It must not use a
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logical output dimension as the physical batch dimension.
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For each graph result, the body must contain exactly one physical publication
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per graph lane. Since the body executes once per lane, this normally means one
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`tensor.parallel_insert_slice` operation targeting that result.
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## Logical reconstruction
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Logical reconstruction is separate from physical publication.
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The reconstruction descriptor defines, for every physical fragment slot:
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- which physical batch operand owns the fragment;
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- which physical slot contains it;
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- its destination offsets in the logical tensor;
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- its destination sizes;
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- its destination strides;
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- coverage and conflict policy where relevant.
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The persistent owner of this information is `spat.blueprint` or an equivalent
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explicit graph-level reconstruction operation.
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A logical consumer must not infer reconstruction from the physical tensor type
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or assume that physical slot order equals logical order.
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The logical mapping may be arbitrary. For example:
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```text
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physical slot 0 -> logical row 13
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physical slot 1 -> logical row 4
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physical slot 2 -> logical row 10
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```
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The physical result remains a regular `batch × fragment` tensor.
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## Relationship between `parallel_insert_slice` and Blueprint
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During graph construction, an algorithm may naturally describe logical
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placement with `tensor.parallel_insert_slice` geometry. Before the graph is in
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its canonical form:
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1. that geometry must be separated from physical fragment publication;
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2. the graph batch result must be normalized to `N × F`;
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3. the logical insertion geometry must be transferred to a persistent
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`spat.blueprint` reconstruction descriptor.
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After normalization:
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- `parallel_insert_slice` inside `spat.graph_compute_batch` publishes into
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physical fragment slots;
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- `spat.blueprint` describes reconstruction into the logical tensor.
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The original graph operation may be erased only after all reconstruction
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information needed by later stages has a persistent owner.
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## Blueprint semantics
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Blueprint is placement/reconstruction metadata. It may:
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- concatenate fragments;
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- reorder fragments;
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- insert fragments into arbitrary disjoint logical regions;
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- describe complete or partial logical coverage;
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- expose a logical tensor view when materialization is required.
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Blueprint must not silently perform arithmetic such as addition, multiplication,
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maximum, or reduction. Such transformations must be represented by following
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`spat.graph_compute` or `spat.graph_compute_batch` operations.
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A Blueprint consuming a physical fragment batch must explicitly identify the
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physical source slot for every logical fragment. It must not derive that slot
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from operand order unless that convention is explicitly represented and
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verified.
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## Multiple results
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A `spat.graph_compute_batch` may have several results.
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For each result `r` independently:
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- every lane produces one fragment of type `F_r`;
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- the graph result type is `N × F_r`;
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- its physical publication and logical reconstruction descriptor are verified
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independently.
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Different results may use different fragment shapes.
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## Graph consumers
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A graph consumer of a batch result may:
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1. consume fragments directly as physical fragments;
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2. select one or more physical slots in a `spat.deferred_communication` body;
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3. use a Blueprint to obtain or describe a logical reconstruction;
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4. feed fragments to following graph computes or graph compute batches.
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A consumer must not treat the leading physical slot dimension as a logical
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model dimension unless an explicit graph operation intentionally performs such
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an interpretation.
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All constant selection, slicing, reshaping, concatenation, and other
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compile-time shaping needed for a scheduled consumer must be encoded inside the
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corresponding `spat.deferred_communication` body. Phase 2 must not recover
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missing graph semantics by inspecting consumers after the deferred operation.
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## Graph lane, scheduled lane, and physical core are different identities
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These concepts must never be conflated:
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- **graph lane**: the lane of the original `spat.graph_compute_batch`;
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- **physical fragment slot**: the slot in the graph batch result;
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- **scheduled lane**: one lane of a `spat.scheduled_compute_batch` equivalence
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class;
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- **physical core**: the core selected by PEFT.
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The graph batch body or its Blueprint defines graph-lane-to-fragment-slot and
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fragment-slot-to-logical-region mappings.
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PEFT defines graph-instance-to-core placement.
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Scheduled communication defines how values move between cores.
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## Scheduled IR exclusion
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Do not add a verifier requiring `spat.scheduled_compute_batch` results to have
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`laneCount` as their first dimension.
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Do not rewrite scheduled values merely to resemble graph physical fragment
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collections.
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When lowering graph IR into scheduled IR:
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- resolve graph fragments and reconstruction metadata before erasing their
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graph owners;
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- create local forwarding or `spat.channel_send`/`spat.channel_receive` for
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cross-core dependencies;
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- allow scheduled result representation to follow the scheduled IR contract;
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- preserve numerical and deadlock correctness.
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The graph invariant is an input contract for scheduling, not a scheduled-value
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layout contract.
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## Required verifier properties
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`spat.graph_compute_batch` verification must establish, for every result:
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1. the result is a static or otherwise supported ranked tensor;
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2. result rank is exactly `fragment rank + 1`;
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3. result dimension 0 equals `laneCount`;
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4. every lane publication source has the same exact fragment type;
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5. the physical insertion targets the corresponding result block argument;
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6. physical insertion offsets have the fragment slot in dimension 0;
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7. all remaining physical offsets are zero;
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8. physical sizes are `[1] + fragment shape`;
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9. physical strides are unit;
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10. exactly one publication is defined for each graph result in the per-lane
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body.
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These checks apply only to `spat.graph_compute_batch`, not to
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`spat.scheduled_compute_batch`.
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Blueprint verification must establish that every logical reconstruction entry:
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- references an existing physical batch operand;
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- references a valid physical fragment slot;
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- maps a fragment compatible with the declared logical slice;
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- stays within logical bounds;
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- follows the declared conflict and coverage policies.
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## Invalid representations
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The following are invariant violations.
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### Logical aggregate returned directly by graph batch
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```text
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laneCount = 16
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result = tensor<1x4x16x16>
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```
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with each lane inserting into logical dimension 2.
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This is a logical assembly masquerading as a graph batch result. The graph
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result must instead be `16 × per-row-fragment`, and a Blueprint must describe
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placement into `tensor<1x4x16x16>`.
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### Physical storage derived from logical destination shape
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Code equivalent to:
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```cpp
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shape = logicalDestinationType.getShape();
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shape[logicalInsertionDimension] = laneCount;
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```
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is invalid.
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Physical graph storage must be derived from the per-lane fragment type:
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```cpp
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physicalShape = [laneCount] + fragmentType.getShape();
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```
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### Reconstruction inferred from result type
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It is invalid to assume that physical slot `i` belongs at logical offset `i`.
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The Blueprint or another explicit reconstruction descriptor must state the
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mapping.
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### Blueprint used for arithmetic
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It is invalid to encode `fragment0 + fragment1` as Blueprint reconstruction.
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Create a following graph compute or graph compute batch for the addition.
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## Ownership
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- ONNX-to-Spatial lowering owns creation of valid graph fragment batches.
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- Graph canonicalization owns normalization of temporary logical-assembly forms
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into physical graph batches plus Blueprints.
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- `spat.graph_compute_batch` verifier rejects invalid physical publications.
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- `spat.blueprint` owns persistent logical reconstruction metadata.
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- Deferred communication Phase 1 owns complete consumer-side constant shaping.
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- Merge scheduling consumes this graph contract and introduces explicit
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communication.
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- Scheduled IR verifiers validate scheduled execution and communication, not
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the graph fragment representation.
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## No repair downstream
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If graph IR violates this invariant, fix the graph producer or graph
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canonicalization.
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Do not repair an invalid graph batch by:
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- guessing a lane dimension in `MergeComputeNodes`;
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- deriving physical storage from a logical destination tensor;
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- inspecting deferred-result users;
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- reconstructing omitted Blueprint data after graph erasure;
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- weakening graph verifiers;
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- imposing the graph representation on scheduled operations.
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# Parallelism and Runtime Invariant
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Compile-time optimization must not trade away execution parallelism or worsen
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theoretical runtime behavior. The absence of a precise runtime measurement does
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not make such a trade acceptable.
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In particular, a compile-time optimization must not:
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- serialize work that can execute independently;
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- coarsen lane, core, batch, or scheduling granularity in a way that reduces
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available execution parallelism;
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- increase the theoretical runtime critical path, instruction count, memory
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traffic, synchronization, or required copies merely to reduce compiler work;
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- merge independently scheduled work when doing so may reduce concurrency.
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Compiler representations may share analysis, planning, or code-generation
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work only when the emitted execution retains the same independent work,
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schedule semantics, and available parallelism. If runtime impact cannot be
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measured precisely, it must be established from the transformation's semantics;
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uncertainty is not permission to accept a possible runtime regression.
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@@ -0,0 +1,67 @@
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# Compiler Performance Optimization Invariant
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## Scope
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This invariant applies to:
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- ONNX-to-Spatial lowering;
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- graph and trivial merge;
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- PEFT scheduling;
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- scheduled materialization;
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- deferred communication;
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- Spatial-to-PIM lowering;
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- bufferization;
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- memory coalescing;
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- liveness planning;
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- PIM code generation.
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## Invariant
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A compiler compile-time or memory optimization must not reduce available
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hardware parallelism or worsen theoretical execution time. In the absence of a
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precise runtime model, it is forbidden to serialize independent work, reduce
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the number of simultaneously schedulable compute instances, replace parallel
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graph or core batches with sequential loops, introduce recomputation, add
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runtime copies, increase communication or instruction count, or lengthen the
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schedule critical path merely to reduce compiler time or memory usage.
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An optimization is acceptable only when its static runtime proxies are equal or
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better.
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## Forbidden optimization trades
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Do not:
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- use fewer parallel lanes or cores to simplify IR;
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- scalarize a valid graph or core batch;
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- replace independent operations with one sequential loop;
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- recompute values to reduce storage;
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- add device/device or host/device copies to reduce peak memory;
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- change hardware parameters to make a benchmark easier;
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- reduce communication concurrency by imposing a global serial order;
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- increase emitted instruction count to reduce compiler analysis;
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- move PIM work to the host.
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## Required proof
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Every performance change must report before and after:
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- compiler wall time;
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- compiler peak RSS;
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- IR operation and value counts at the changed stage;
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- logical compute-instance count;
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- graph compute batch and scheduled batch lane counts;
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- PEFT class and core assignment;
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- maximum scheduled critical-path or step count;
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- MVM/VMM and vector instruction counts;
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- send and receive counts and bytes;
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- total emitted instruction count;
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- maximum instructions assigned to one core;
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- number and size of runtime memory copies;
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- final host, weights, logical-core, physical-core, and maximum-core memory;
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- numerical validation.
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## Stop rule
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If compile time or memory improves but a runtime proxy worsens, stop and reject
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the change.
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Reference in New Issue
Block a user