use uniqued constant helpers everywhere materialize transposed constants directly
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@@ -8,10 +8,10 @@
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#include "llvm/ADT/SmallBitVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <utility>
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#include "src/Accelerators/PIM/Common/IR/ShapeUtils.hpp"
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#include "src/Accelerators/PIM/Conversion/ONNXToSpatial/CompileTime.hpp"
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#include "src/Accelerators/PIM/Dialect/Spatial/SpatialOps.hpp"
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#include "src/Dialect/ONNX/ONNXOps.hpp"
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@@ -38,13 +38,6 @@ static bool isStaticTensorResult(Operation* op) {
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});
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}
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static SmallVector<int64_t> computeRowMajorStrides(ArrayRef<int64_t> shape) {
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SmallVector<int64_t> strides(shape.size(), 1);
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for (int64_t dim = static_cast<int64_t>(shape.size()) - 2; dim >= 0; --dim)
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strides[dim] = strides[dim + 1] * shape[dim + 1];
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return strides;
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}
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static FailureOr<DenseElementsAttr> transposeDenseElements(DenseElementsAttr denseAttr, ArrayRef<int64_t> perms) {
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auto tensorType = dyn_cast<RankedTensorType>(denseAttr.getType());
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if (!tensorType)
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